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3D ENVIRONMENTS

Home Design Makeover

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Home Design Makeover is a home decorating mobile game where players complete match-3 levels to earn coins and design rooms.

Responsibilites:

- Modeled & textured furniture using Maya

- Lit the scenes using a BRDF system in Unity

- Polished the scenes, adding PFX
- Implemented the interactable objects (CTAs)

- Conducted QA playtesting and visual bug fixing

For more information:

https://www.storm8.com/game/home-design-makeover/

Property Brothers Home Design

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Property Brothers Home Design is a home decorating mobile game partnered with Scott Brothers Entertainment where players complete match-3 levels to earn coins and design rooms.

Responsibilities:

- Modeled & textured furniture using Maya

- Lit the scenes using a BRDF system in Unity

- Polished the scenes, adding PFX
- Implemented the interactable objects (CTAs) & room reveal animations

- Conducted QA playtesting and visual bug fixing

For more information:

https://www.storm8.com/game/property-brothers-home-design/

Ellen's Garden Restoration (2024)

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Ellen's Garden Restoration is a garden decorating mobile game partnered with Ellen DeGeneres where players complete match-3 levels to earn coins and design gardens and parks.

Responsibilities:

- Modeled & textured furniture & plants using Maya & SpeedTree

- Lit the scenes using a BRDF system in Unity

- Polished the scenes, adding PFX
- Implemented the interactable objects (CTAs)

- Conducted QA playtesting and visual bug fixing

*Discontinued

SpeedTree Foliage

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Our team used SpeedTree to create wind animated foliage in Ellen's Garden Restoration. It was a new program for our team and there was a bit of a learning curve. I started a Confluence section for SpeedTree and proactively documented workflows and best practices while encouraging other artists to also share their learnings. Additionally, I reviewed SpeedTree Outsource artists’ work and advised on vendor selection.

Dream Garden Makeover (2021)

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Dream Garden Makeover is a garden decorating mobile game where players complete match-3 levels to earn coins and design gardens.

Responsibilities:

- Modeled & textured furniture & plants using Maya & SpeedTree

- Lit the scenes using a BRDF system in Unity

- Polished the scenes, adding PFX
- Implemented the interactable objects (CTAs)

- Conducted QA playtesting and visual bug fixing

*Discontinued

Cozy Bakery

This bakery is a personal project I made using Unreal Engine.  I learned a lot about the environment modeling workflow and used some assets from Quixel Bridge. 

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